Design thinking- An Introduction
Design
thinking for me was what someone designed a sketch on paper. It had to be
something to do with artists or designers. What place does this have in IT so I
thought? Surely not for developers, was the next thought. So I ventured into
the mystic world of design thinking with muddled brain and several questions
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As it might with
many of you, I initially confused design thinking with visual design. That’s when I stumbled on this quote by
Steve Jobs, and viola, I now had a different perspective all together
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It then
dawned on me that design thinking is actually less about thinking and more
about doing. So what exactly is design thinking?
Design
thinking starts with people. Design thinking according to me is a user-centric
approach to problem solving. Design Thinking is an iterative process during
which you aim to understand the user, challenge
assumptions, and
redefine problems.
Design
Thinking revolves around a deep interest in developing an understanding of the
people for whom you are designing the products or services. It helps you
observe and develop empathy with the target user
Now that
you have some idea of what Design thinking is, I turn towards next piecee of
Zig Zaw puzzle, Is Design thinking the answer to all your problems?
Problems
can be of 2 types: Simple Problems, Wicked/complex problems (I like the word
wickedJ)
Simple
problems are those wherein problem is obvious and all it has lot of good data
from the past that we can use. All it requires is a rational approach. For
these kind of problems Design thinking is not required.
Wicked
problems are those which are illdefined, wherein both the solution as well as
the problem itself is unknown at the beginning. A large part of problem solving
actually goes in identifying the problem. Wicked problem happens whenever we
are faced with a decision that first of
all involves human beings, secondly , one in which data from past does not
necessarily predict the future It is in
these cases that Design thinking can be most useful.
So now with
this knowledge let us extend the definition of Design thinking
Design
Thinking is an iterative process during which we aim to understand the user, challenge
assumptions, and
redefine problems
in an attempt to identify alternative strategies and solutions that might not
be instantly apparent with our initial level of understanding.
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So we are now
talking of people, technology and the business. All this put together is
Design thinking
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Now that
you understand where design thinking can be effective, next obvious question is,
what is the benefit of Design thinking
When I look
at it, Design thinking creates a set of collaborative tools that help people
work together across differences. It asks us to make an initial investment as a
team in really understanding the problem from diverse perspectives, building a
common mental map across team members based on the criteria required for good
solution to be accomplished.
But still
is it relevant for IT?
In
technology perspective, Design thinking is about designing products, services,
solutions from the customer perspective
As a buyer
many times one can get frustrated because solution provider did not understand
what you are trying to achieve. For example lets us consider you have an
ecommerce business of retailing goods and your requirement is that customer
should have seamless experience between web portal and mobile app. For instance
product ordering on webportal and tracking through mobile app. However solution
provider wants you to specify how the Andriod App should like as they use
specific API’s and exchange data from cloud.
As a
software developer, how many times did you receive an incomplete or flawed
specification from the client? Or how many time they times were changes
requested during the project?
Is this
only communication problem or is there a deeper challenge? Only by empathizing,
by putting yourself in another’s shoes, you can experience what they do. Role
is to deeply understand your customer’s world, not just what they want but the
entire context. Asking what they want, what they are trying to achieve, whom
they want it for etc will give you a chance to exceed their expectations by
designing a better customer journey. This does not require technical or
architectural expertise but lot of critical thinking, analysis but also
imagination and lots of patience to continuously iterate what works and what
doesn’t
Let’s now
break down design thinking. In simple terms process can be captured in terms of
4 questions
- What is?
- What if?
- What wows?
- What works?
- What is?
It asks people to understand what’s going on
today before trying to generate new ideas. This is because today’s customer
dissatisfaction is the only data we have got to work with to help us create
better tomorrow
- What if?
This is a creative possibility generating
question. Here we ask, what we would create to satisfy the needs of customer
that we discovered during “What is” phase. We end with series of ideas with
simple description
- What wows?
Here we go through process of creating prototypes
and putting assumptions as to why we think ideas meet these tests and begin to
narrow down the number of ideas going forward
- What works?
In this phase, we take the ideas that have made
it successfully through previous 3 stages and we move them to market place for
small scale experiments with real customers to get feedback which can then be
used to iterate and improve our solution
Stanford
design school shows design thinking process as an iterative cyclic process
Some others
like IBM use the terms “Understand”, “Explore”, “Prototype” and “Evaluate” to
describe the process. But they are all same, which can be seen from diagram
below
- Understand
Here we try understand the real problems for
the users in the market. This can be done by
- Stakeholder maps
- Empathy maps
- Customer journey
- Explore
This is the ideation phase wherein we explore
and generate as many solutions as possible. Explore wide variety and large
quantity of ideas and go beyond obvious solutions to the problem this can be
done by
- To-Be scenarios
- Storyboards
- PrototypeThis is where we make ideas tangible. It’s a cheap and fast way to shape ideas so that we can experience and interact with them
- EvaluateThis is the testing phase. Ask for feedback on prototype. Learn about the user, reframe your views and refine your prototype
That’s it
folks!! Hope this give you basic understanding of Design thinking. In my coming blogs I will talk about Personas in detail followed by more about IBM design thinking and extra steps called Keys
that they have included. We will look into Hills, Playback, sponsor users
amongst others.
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